Two or four benches form a canal.
Players on carpet tile drag themselves through the canal.
Two long ropes tied together well.
Players sit on a carpet tile and pull themselves along the river.
Players walk along the benches to improve balance and co-ordination, these are vital skills that will be very important when coming down from a jump shot.
Players can start to add variety to the drill through a number of different styles.
1. Without a ball.
2. Whilst holding a ball, make a full turn in the middle of each bench.
3. With a ball in one outstretched hand.
4. Whilst circling the ball around their waist.
5. Whilst circling the ball around their head.
6. Whilst taking big steps and moving the ball under the front leg after every step.
7. Whilst throwing the ball up and catching it again.
Hop on/over the benches and run or hop back.
Which team will be the fastest?
- Hop on and off the bench with one leg, every time a different leg
Hop on and off the bench with one leg, each time with the same leg
Hop on anf off the bench with two legs
Hop over the bench with one leg, every time a different leg
Hop over the bench with one leg, each time the same leg
- Hop over the bench sidewards with both legs
Pairs, 1 ball : hold the ball together, A pushes B to the other side, both holding the ball.
Pairs lie on their back, foot soles together. Try to push eachother away.
Players make circle holding eachothers hands or fore-arms. In the center are a number of cones. Players push and pull so that others touch the cones. Touching a cone means a penalty point e.g use the letters of the word DONKEY. Every time you touch a cone you receive a letter of the word DONKEY. The first who has the complete word DONKEY loses the game.
Pairs, 1 ball, 1 hoop. Both partners are in/outside the hoop. Try to push/pull eachother into/ out of the hoop.
Paier, hand on eachother's shoulders. Try to step on to the other partner's toes (gently, quickly)
Paiers, A tries to tag B on to the shoulder. Keep standing still, parrying is allowed.
Pairs, A tries to tag B on to the upper leg. Stand still, parrying is allowed.
Pairs, opposite, hand palms touching. Try to push eachother out of balance.
Pairs, squatted down, handpalms touching. Try to push eachother out of balance.
Pairs, hands on their backs. Try to push eachother across a certain line.
Pairs, holding hands, pull. The one who raises one foot is the loser.
Pairs, try to lift eachother in a way that the back of the other is towards you.
Pairs holding a ball between their handpalm, moving side step Pairs holding a ball between their bellies, moving side step Pairs holding a ball between their backs , moving side step Pairs holding a ball between their foreheads, moving side step
Very tiny area. Players bump into eachother with arms folded in front of them, against their bodies. Begin carefully and increase speed. Don't hurt eachother ! variations : - hopping on both legs - hopping on one leg - try to get the others out of the area. Which bumper car is strongest ?
One player on the carpet tile holding a rope. Two other players pull him to and fro.
One player on the mat (cart) two other pull him along a course. When finished, another player on the mat, until all players have been on the mat. Who will finish first ?
One player on the mat, two players pull the mat. Change places every time you get to a cone. Every player must ride the mat twice.
Players move around. when the trainer blows his whistle players start pushing each other out of the goal area.
Pairs, on a cone is a ball, which is guarded by the one player. The other player tries to hit the ball. Done so, change places.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.
Give it a try - it's better in the app