Community | Decision-Making Drill

The 2025 Netball Super League season has introduced a rule that will change close games forever: no match can end in a draw. If scores are level after 60 minutes, two 5-minute periods of extra time will be played, with a one-minute break between them. If still tied, play continues until one team establishes a two-goal lead.

This is high-stakes netball. Are your players ready for it?

Understanding the Rules

The structure is straightforward:

  • Regulation: 60 minutes (4 x 15-minute quarters)
  • Extra time (if tied): Two 5-minute periods with 1-minute half-time
  • Extended extra time (if still tied): Play continues until a team leads by 2 goals

The Super Shot rule applies during extra time, adding another layer of tactical complexity. Centre passes alternate as normal. The team that wins gets 3 points; the loser gets 0.

The New Points System

The NSL has also changed the points allocation:

  • Win: 3 points
  • Loss by 5 goals or fewer: 1 point
  • Loss by more than 5 goals: 0 points

This means extra time carries enormous weight. A draw that would have given both teams 1 point now produces a winner with 3 points and a loser with 0 (unless it was already close). The stakes are higher than ever.

Physical Preparation

Extra time demands fitness. Players must maintain execution quality in potentially the 70th or 75th minute of play. Traditional 60-minute conditioning isn't enough.

Extend training games. Run scrimmages that go beyond normal match length. Players need to experience decision-making and skill execution when genuinely fatigued.

Interval conditioning. Extra time is high-intensity bursts separated by brief recovery. Design fitness work that replicates this pattern - repeated efforts with incomplete rest.

Simulation sessions. Occasionally simulate extra time scenarios in training. After a full scrimmage, announce "scores are level" and play on. This normalises the experience.

Related Drills: Build your team's endurance with our Fitness Drills for extended play conditioning.

Tactical Preparation

Substitution Strategy

You can't save substitutions for extra time if you haven't won regulation. The balance is keeping your best players fresh enough to perform in extra time while not losing the game in the fourth quarter.

Consider which players are best suited to high-pressure, fatigued conditions. Mental resilience and composure may matter more than pure skill in extra time.

Super Shot Strategy

The Super Shot applies in extra time. A single two-goal conversion can swing a game. Have a clear plan for Super Shot usage during these periods - and ensure your best long-range shooter is on court.

Extended Extra Time Awareness

If the game reaches "next two goals wins" territory, tactics simplify. Every possession is sudden death. Turnovers become catastrophic. Train your team to play with maximum care and composure in these moments.

Psychological Preparation

Extra time is as much mental as physical. Players who've never experienced it can freeze. Players who've practiced it perform.

Visualisation. Have players mentally rehearse extra time scenarios. What does it feel like to take a shot with the game on the line? To defend knowing one mistake could end it?

Positive framing. Extra time isn't a crisis - it's an opportunity. You've earned the chance to win a game that was on the edge. The team that sees extra time as exciting rather than terrifying has an advantage.

Process focus. In pressure moments, outcome focus ("we must score") creates tension. Process focus ("see the target, trust the technique") creates flow. Train your players to narrow attention to the next action, not the consequences.

Managing the One-Minute Break

Between extra time periods, you have one minute. This isn't long enough for complex tactical changes. Use it wisely:

  • Hydration and physical recovery
  • One or two key messages maximum
  • Energy and encouragement
  • Reminder of process focus

What you don't want is panicked tactical reinvention. Keep it simple, keep it positive, keep it short.

Learning from Experience

As the season progresses, some teams will accumulate extra time experience. Each situation is a learning opportunity:

  • What worked? What didn't?
  • Which players performed under pressure?
  • What would you do differently?

Document these lessons. They'll inform future preparation and give your team an edge in subsequent close games.

The Competitive Advantage

Many teams will neglect extra time preparation, focusing only on 60-minute netball. The teams that practice extra time scenarios, condition for extended play, and psychologically prepare their players will win more close games.

In a competition where points are precious, turning potential draws into wins could be the difference between finals and missing out. Prepare accordingly.

Where to Go Next

Prepare your team for the demands of extra time with these resources:

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Sharon Baker Coach, England

DESCRIPTION

In groups of 4/5 Feeder starts with back to rest of players, throws ball in air to self and turns to set the timing Attacker drives towards the feeder to take the ball on the move - ball slightly lifted so that attacker is turning in air. Simultaneously there are 2 posts behind who are throwing another ball to one another. As the attacker turns in the air with their ball, they need to sight which of those posts does not have the ball and throw to them. The initial drive doesn't always need to be on the straight - it can also be at an angle. Be sure that they attempt turning in both directions and not just their preferred side. Variation/Progression: Have another player further down the court with a selection of different coloured cones. the attacking player needs to call the colour of the cone as well as throw their ball to the free post! Further progressions / variations: Back player with cones changes their position so that they are not always on the straight line. If they notice the attacker has a preferred/dominant way to turn, they could move towards non-dominat side to test them! Add in defender between the attacker and the posts to encourage the attacker to release ball early (before her eyes/body angle give away a clue where she may throw it)

COACHING POINTS

Attacker needs to get head around quickly to sight Body needs to turn fully too Ability to turn and land balanced in both directions. Ability to throw and catch from both arma Use of perioheral vision Quick release

This practice has no coaching points

PROGRESSION

This practice has no progressions

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