
Stopping Freeze Tag with a partner or team vs team. If a player stops without being tagged, the opponent must skate to a nearby Tire and turn. After the turn tag resumes. Coach Determines which team hustled the most and awards them a goal. Both sides jump over the bumpers and scramble for pucks. Scatter Obstacles. End of practice want the least amount of pucks in their net. Coach decides point. A puck is chipped. Player tries to score on the opposite Goal. If Yellow angles well and coach feels the shot was low quality then coach can award the goal to yellow. If blue gets around yellow goal goes to blue.
The middle zone will be empty and both sides will enter at the same time and race to score all the pucks. When all the pucks are in the nets the 2010/2011 will switch sides and go through the opposite drills. They will again meet in the middle one final time. We will add up the total goals
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