
Possible Conditions: 1.Players can't receive a ball in the same square as the ball carrier e.g. If ball is in the no 12 box - next ball needs to be played into another box 2. Players can't receive a ball into the square they started in e.g. No 14 cant receive a ball in his square- promotes hard runs 3. 1 square per player- if two are in a square dont give the ball- 4. Give ball only to an 'open square'- look for expansion, not compression 5. Move into another Square after you pass 6. Stay Alive- Turnover if a player stands still 7. To promote movement and circulation- number of passes is worth number of points OR number of players involved is worth number of scores OR if all forwards involved= Double Scores Use Give n Go / No 1-2 to promote 3rd man run Use Hotspot- i.e. nobody in Zone 14 unless Utilise Swing/Pivot Players as trailers to swtich play When score is given- have rule that players must be occupying both wide channels for a score to count -Ball pust go through three vertical zones to count Look to drag opposition out if needed
'Big pitch' concept with Width- drag opposition out opening gaps Depth- to create space inside 45 and pin FB line inside 21-opening up space around 45 -Constant Ball circulation into boxes -Constant Player Circulation around boxes Support play in diamonds Movement in and out of Boxes Screens/Double handoffs Loops
This practice has no coaching points
This practice has no progressions
The 2026 World Cup is nearly upon us. Here is Sportplan's preview for the tournament on who we think is going to do well and which teams to look out for.
Discover our new Coaching Trends section - in-depth articles covering the latest tactics, techniques and innovations across Football, Hockey, Cricket, Rugby, Netball, Basketball, Tennis, Handball and Volleyball.
Save yourself a scare this Halloween and ensure your session runs smoothly. No chaos, no fright, just structure.