
Hit Zone 1 Ruckman hits ball to 11 O'Clock Ruck Rover pushes off opponent hits the ball on the move. Rover and Centre are on attacking side of their opponents protecting the tap zone. Ruck Rover looking to hit FF leading on the 45. FP 1 and Half Forward working front and square for crumbs. FP to works hard to get in behind the FF to crumb incase ball goes over the back. Wingman can also start attacking side of his opponent. Pushing off them and entering the Centre square on a 45 degree running angle. They can either be used as a link up option or to provide a sheppard for the RR to dispose of the footy.
Think on your feet. If opposition are setting up in hit zone 1 then use either hit zone 2 and 3 or L1, L2 and L3. Understanding where the ball is going and working to position is the key. Rover and Cente players are just as important in this zone play as they are protecting the space for the Hit Zone. Starting positions on your opponents are so important. It allows you to get the drop on your player. Pushing off your opponent can give you the 2 to 3 metres you need to work away from them and have an affective disposal. Communicatio is the key Telling your team mate they are clear is the difference between affective and inaffective disposals.
This practice has no coaching points
This practice has no progressions
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