Playing area of 25m in length adjust width to suit numbers- equal numbers in both teams
Full LEG tackles ONLY ball carrier when tackled can off load immediately or IF no support present when support arrives game continues until knock or forward pass occurs. When a try is scored the try scorer turns to attack the other try line game continues playing the opposite way. No rucks or mauls.
Fix defenders and attack space encourage Go Forward momentum and close support.
The game should be played at maximum pace. Encourage support runners to stay deep and follow ball carrier into the space being attacked.
Encourage players to think one phase ahead that is to make a decision they cannot get through untouched so going to attack the space and off load to left or right this encourages players to read the micro situations which occur when confronted with a flat defensive line. Encourage movement away from restart area when good forward momentum has been achieved.
Highlight leg tackles ONLY and support players to react quickly to the contact area.
15m x 30m channel - One defender two attackers one behind the other 5m apart
Lead attacker runs at straight at defender. Attacks space left or right takes tackle and off loads to support player running down opposite channel Â that is attackers attacks left Â support player goes right
Offence (blue), line out in one deep line.
Defence (red) - opposite in a straight line, slightly inside player you are marking.
Offence endeavour to pass ball along line.
Defence move up to stop them. Each defender goes up to tackle - if ball is passed THEN they work to protect inside shoulder of player on their outside.
Set up the practice as shown inside a 30m x 30m Grid.
6 Shields and 1 Ball.
Player 1 carries the ball before passing the ball to player 2 who bursts through the shields. Once through the other side, 2 passes to 3 and receives a return pass before bursting through the next set of shields
Once they are through the last two players with shields can move and try and block the runners. Player 2 has the option to pass to either player or go it alone.
two lines of players opposite each other in 2 lines.
one of the teams has the ball and has to pass the ball along each player in the line.
The player in possession of the ball when the coach calls out go has to run around the cone at the end of the grid to try and run the full length of the grid to score a try. The player from the opposition in line with the player that is running can try to stop the player scoring by running around the cone and tagging the runner before they reach the line.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."
The variety of sessions across sports - sometimes we steal session ideas from one sport and use them with another.
As we enter the business end of the competition, we take a look at the remaining eight teams and the key talking points surrounding each side.
Give it a try - it's better in the app