Runs: Week 1 (wall)

June 2026

Until recently, video analysis in hockey meant Hudl Sportscode, a paid analyst and an elite budget. That world still exists at international level - Belgium's Red Lions and Red Panthers run sophisticated tagging workflows that feed directly into their tactical reviews. But in 2026 the same fundamental approach has trickled down to club hockey, and it doesn't need any of that infrastructure.

A phone on a tripod, a free cloud folder and a thirty-minute weekly review meeting is now enough to give your club team a meaningful edge. The teams using it well aren't doing complex statistical analysis; they are simply showing players what happened, what was good, and what could be different. That is enough.

Why Most Clubs Get Video Wrong

The classic failure mode is the recorded match that nobody ever watches. The phone goes on the tripod, the game gets filmed in one long take, and the file sits in a Google Drive folder for the rest of the season. Nothing changes because nothing is reviewed.

The second failure mode is the marathon team meeting where the coach plays forty minutes of footage and gives a monologue. Players switch off after five minutes, the message is lost, and the habit doesn't survive past the third week of the season.

The teams that benefit do two things differently. They edit ruthlessly, and they involve the players. Three minutes of clips that the players themselves help select is worth ten meetings of unedited match footage.

The 3-Clip Rule

Pick a single theme for each weekly review - press triggers, circle entries, set piece execution, whatever the previous match exposed. Then find three clips that show it: one that worked, one that didn't, and one ambiguous moment that prompts discussion.

Three clips is the magic number for club hockey. It is short enough to hold attention, long enough to make a point, and small enough that you can actually edit it in twenty minutes on a Sunday evening. The temptation is always to show ten clips; resist it. The brain only retains the first two or three anyway, so make those count.

Pro tip: Let players nominate one clip each week. The clip they choose tells you what they care about, and they pay attention to footage they have selected themselves.

A Practical Weekly Workflow

Here is the rhythm that works for a typical club coach with a full-time day job.

Saturday match day. Phone on a tripod at the halfway line, slightly elevated if possible. Wide angle covers most of the pitch. Hit record at the warm-up, hit stop at full time. Upload the raw file to a shared cloud folder before you leave the venue. Total time investment: thirty seconds either side of the game.

Sunday clip selection. Open the recording on your laptop. Use a free tool like Clipchamp, iMovie or DaVinci Resolve. Pick your theme based on the match - if the press fell apart, pick press; if you couldn't break the defensive line, pick circle entries. Find three moments, trim them to 10-15 seconds each, save the clip pack. Total time: 30 minutes.

Tuesday training. Show the clips on a tablet or laptop in the changing room before the warm-up. Spend ten minutes - no more - on three questions: what did you see, what should have happened, what will we work on tonight? Then walk straight onto the pitch and train that exact thing.

Wednesday or Thursday follow-up. Share the clip pack to a private team channel with a short text caption. Players who couldn't attend Tuesday can catch up. Players who were there get the reinforcement.

What to Look For

If you don't know what to film for, default to these four categories that almost always reward closer inspection.

The first ten seconds after every turnover. Counter-pressing only succeeds or fails in this window, and it is the most coachable moment in modern hockey.

Every entry into the attacking 25. Did the team build it, did they run it down the wing, did they cross it in? Patterns become visible after three or four matches of footage.

Every conceded goal and shot on target. Painful to watch and uncomfortable to share, but the most direct route to defensive improvement.

Every penalty corner you defended. Run them back at half speed. The body position of the first runner alone will tell you whether your defensive structure is working.

Key Coaching Points

  • Film every match, even with a single phone on a tripod
  • Pick one theme per week, not ten
  • Three clips, three minutes - never more
  • Players nominate one clip each week
  • Train the theme the same day you review it

Recommended Drills

VIEW ALL TACTICS DRILLS

Zoe Coach, Australia

DESCRIPTION

Scenario: We have been working hard and opposition have broken through (on wall or open water) and the OffH is required to go in before too much ground is made by opposition. Responsibilities: Off half: As the last line of defense, your only goal in this scenario is to slow the attacker(s) down by screening them to a 'safe' space (wall or corner). This allows your team mates time to cycle back into their positions and an attack can be made; or, you slow play down and give your team time to sub. On half/FB: rotate in behind - FB first and on assumes the off-half positioning. Attackers: you don't want to be channelled to the wall, you want to keep it out in the open because you are in a 1 on 1 scenario.

COACHING POINTS

Off half: Slowing the run down is done by angling the body in a way that reduces the attacker's options and they are forced to go where you want them to go (our safe space). Do this by 'baiting' them to try and beat you. If you have clear hit at the puck don't take the high-risk option: knock the puck toward the wall (angled toward the corner, away from attacker) and swim onto it. Don't be afraid to swim backwards! as a back, you should always be between the puck and the goal tray if the FB has slowed the run down and the On half is MIA, the Off needs to decide when to go in and 'lock it down'. As the last man, they can not allow themselves to be put in a 1v1 or 2v1 scenario in the open space. Go in early and hold it up. Attacker(s): Weigh up the situation and determine if you can a) test the edge around the defender or b) drag them out just far enough that they commit to the line and you can change your direction to go to the centre channel. You put the last defender under pressure with your legs, so if they are between you and tray don't slow down and move the puck back and forth, side to side whatever to try and get them offside - this just plays into what they want. The key is to be decisive, dictate the pace and attack the space/player to keep them under pressure. It's okay to be 'screened' away from the middle channel, as long as you keep possession and don't go to the wall - AND you do it at a fast pace. So when you are screened, they still haven't had time to get support and you can recycle the puck back into the middle channel. You need to be decisive: this is stopping you from scoring!!

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