Goal:
teach auto play + reason auto play
End game
* Make 2 teams
* decide if you want to play on full turf or half turf.
* ask if they know the auto play already and explain what it is + reason why.
* give game Task:
- every auto play = 1 point
- every FAST auto play= 3 points
Auto play= free hit situation where you are going to dribble straight away instead of standing and giving pass to team mate
Reasons:
1) the opponent is not ready yet, makes it easier to play and score.
2) the opponent is going to move towards you, which makes him less strong.
3) opponent commit to you, which means you can play team mate free.
Create a resolution to develop your coaching confidence by seizing the opportunity to discover new drills, turn ideas into action and seek advice from the coaching community.
World Rugby has reportedly conceded Aaron Smith's disallowed try in the World Cup final should have stood.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."