Purpose: To develop chase, pick up and throw skills in a realistic game situation where decision making is important. Also develops the batting skill of running between the wickets.
Description: The coach serves the ball (using a throw, a bowling machine or a sidearm) to the batsman who hits it into the off side and looks to score a run. The batsmen use proper calling and decision making to judge if they can run or not.
Fielders must work together to field the ball and decide which end to throw for a run out. If the throw is wild and goes into the leg side the batting team score 5 extra runs.
Each batting pair gets 10-20 balls to score as many runs as possible. The team with the most runs wins.
Variations
If alot of players arrive then form 2 seperate games each with a coach in charge.
Create a resolution to develop your coaching confidence by seizing the opportunity to discover new drills, turn ideas into action and seek advice from the coaching community.
World Rugby has reportedly conceded Aaron Smith's disallowed try in the World Cup final should have stood.
"It is not only useful for staff who are experienced but a valuable tool for those subject staff who have to take teams."