Rugby: Chasing The Pass

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Mokie, Rugby Coach

DESCRIPTION

Keep your player briefing short, and get the ball moving around the circle as quickly as possible.

  • First have the players move the ball - clockwise around the circle, passing off their right hand.
  • Then switch it, and have the ball move anti-clockwise around the circle, with the players passing off their left hand.
  • Once the players have gotten into a rhythm of passing the ball, tell the players the following.
  1. The player holding the ball will become a runner, their job is to pass the ball and then to set-off in the direction the ball will be traveling, trying to get to their starting position before the ball does.
  2. They win if they make it back before the ball.
  3. The players win if they can get the ball back before the runner.
  4. The passers cannot miss-pass, the ball must travel through every set of hands.
  • Each player in the group should have the chance to become a runner.
  • Change the direction of the runner and the ball half way through.
  • You might decide that the runner has to do a press-up or two, if they don't make it back ahead of the ball.
  • And you may also decide that all the other players need to do the same if they do not get the ball back before the runner.
  • You can further develop this game by making the circle bigger. This will push the runner and will increase the length of the pass required between each player. Just ask all of the players to take one or two steps back.

COACHING POINTS

Don't feel that you have to focus on all of the following coaching points, you may have your own. Select the points that most closely match your overall training and session goals.

  • Keep the tempo of this exercise high.
  • Good communication is vital to define roles, position, expectations, direction of the pass, the type of the pass, the timing of the pass etc.
  • Communication should be efficient, effective, and encouraging.
  • Mistakes will happen, while we work to minimize mistakes - don't let the players focus on them to the detriment of progression! If you do your players may well magnify their own mistakes. What's important is the next pass, the next catch! You as a coach have to give the players the freedom to make mistakes, you also have the responsibility for helping players adjust their passing style and decision making etc. to minimize the possibility that the pass will not go astray. Welcome to the world of coaching, if they get it right then they are the heroes. If it goes wrong, it's your fault! That's ok, it's part of the job.
  • Passes need to be weighted correctly in terms of speed, distance, and accuracy.
  • Players use quick hands to move the ball around the circle.
  • Players do not spin the ball when there is no need.
  • Ball receivers have their hands out.
  • The runner cannot intentionally provide a poor first pass in order to provide them with a head start.
  • Players use soft hands to move the ball quickly. Passing/guiding, not firing the ball.
  • It is only a good pass when it has been completed, and it is only a completed pass when the receiver catches the ball.
  • The ball should be caught in both hands, at a position that is best suited to move the ball on quickly.
  • Set targets for your payers, but make sure that targets can be achieved.
  • It is vitally important that players experience success and feel a sense of achievement at every session.
  • Have fun, it's a game!

PROGRESSION

You can further develop this game by making the circle bigger. This will push the runner and will increase the length of the pass required between each player. Just ask all of the players to take one or two steps back.

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MORE Passing DRILLS

Bang & Bingo

Set up: the cones as shown with a cone 10 meters each side of the posts on the try line. This will mark where the ball will be passed from (feeder) preferably from a scrum half. Divide the group into 3 and ask them to stand in single file behind each cone. The ball is fed from a position alternately from either side of the post. This will encourage the players to scan, communicate and to be expectant of the ball. The players on the cones opposite the posts will either be the 1st receiver or the BANG option runner. The BANG runner is always running an out to in, or up to in line to fix the 2nd defender. The players on the middle cone will receive the ball in the BINGO (pull back) option outside the ‘outside’ post or just in behind the BANG player. The BINGO players should run and an arced run to receive the ball outside the outer post. The BINGO player should try to straighten up prior to receiving or on receiving the ball. Progression: Get 2 players or coaches to stand in front of the posts with 2 different coloured cones in their hands on their hips. The cones will represent the ‘hips’ of the 2nd defender. The aim is to encourage the 1st receiver to scan, look, and make a quick decision (choice of pass) depending on what the defender is doing. If the 1st receivers sees the ‘inside’ cone on the 2nd defender then they must assume the defenders hips are turned OUT and make a short pass to the BANG runner. If the 1st receivers sees the ‘outside’ cone on the 2nd defender then they must assume the defenders hips are turned IN and make a PULL BACK pass to the BINGO runner.

Passing

Continuous Passing Off The Floor 2

Set up a rectangle of cones (10x5) with two gates of cones of a different colour 2m in front of cones on opposite sides of the rectangle (See diagram). Get the players to line up in equal numbers behind the 4 cones of the rectangle (1, 2, 3, 4). The ball starts on the floor between one of the gates of cones, a player approaches from behind a cone (1) and passes the ball off the floor to a player running onto the ball from behind a cone (2). The player who passed the ball continues his run and joins the back of the queue infront of him (4). The receiver catches the ball and continues his run, putting the ball on the ground between the cones in front of him, before joining the back of the queue (3). The player at the front of the queue (3) runs forward, and passes the ball off the floor to a player running onto the ball from behind a cone (4). The player who passed the ball continues his run and joins the back of the queue infront of him (2). The receiver catches the ball and continues his run, putting the ball on the ground between the cones in front of him, before joining the back of the queue (1). The player at the front of the queue (1) runs forwards, and passes the ball off the floor to a player running onto the ball from behind a cone (2), and the drill continues... Change the direction by moving the gates of cones forward to be in front of the opposite cones (4 and 2, instead of 1 and 3) Progressions: Instead of putting the ball on the ground, have to go to ground, present the ball, then get up and out of the way. As a group must complete 10 successful passes before the session can move on, every time a ball is dropped the whole group does an exercise (e.g. 10 press ups).

Passing

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